Tetem Virtual and Physical Escape Room

Roos Groothuizen Tetem escape room sketch 02


‘I want to delete it all, but not now’ is a playful, conceptual escape room that challenges our personal motives for escaping the data industry. Apps, video platforms and social media have become an essential part of our daily lives. The downside is that our online behavior is continuously being registered and resold and that we basically have no idea what we are giving permission for. We all have thought about going offline or exploring alternatives, what is holding us back?

In a 60-minute experience – by solving physical and digital puzzles – players are challenged to search for the origins of their own digital dilemmas about online addiction, privacy and responsibility. The escape room takes place in the room of the missing international student Rosa Aringa. As a private investigator you get to search for the answers behind her disappearance. By tracing Rosa’s steps, you will learn why most of her room was secretly locked. Was her disappearance staged? What was she doing online? Who owned all those cryptic apps? And why was the door gone? Solving the puzzles will raise the awareness of your own choices that prevent you from taking action and regaining control on the internet. You can play the escape room physically in Tetem or remotely by a livestream camera.

The exhibition ‘I want to delete it all, but not now’ is commissioned by Tetem and developed by Roos Groothuizen. Roos is an artist and designer who cares about digital rights and who is fascinated by the unfair distribution of information and how online algorithms systematically discriminate us. The exhibition is developed within Tetem’s program theme Society 5.1 and the theme Dark Ethics. Together with artists, Tetem examines the (mis)match between humans and technology and the ethical aspects and (un)intended consequences of technology in people’s lives. The title of the exhibition is based on a quote from the book ‘Sad by Design’ by Geert Lovink. His analysis on the toxicity of online platforms has inspired Roos to create a deliberately endless quest in which human desires hold us back.

Practical information:
Duration: 60 min.
Number of players: 1-3 players physically and online
Language of instructions: English
Accessible to both novice and experienced players.
Booking a time slot to play the escape room is possible after February 11, on this website.




Entrance fee €0


Date & time

Thu. 11 Mar 2021

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